- Timestamp:
- 10/22/09 12:33:16 (4 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
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OpenSceneGraph/trunk/include/osgAnimation/UpdateCallback
r10593 r10671 37 37 virtual void updateLink() = 0; 38 38 virtual const std::string& getName() const = 0; 39 40 virtual ~AnimationUpdateCallbackBase() {}41 39 }; 42 40 … … 131 129 132 130 133 class OSGANIMATION_EXPORT UpdateMaterial : public AnimationUpdateCallback<osg::StateAttribute ::Callback>131 class OSGANIMATION_EXPORT UpdateMaterial : public AnimationUpdateCallback<osg::StateAttributeCallback> 134 132 { 135 133 protected: … … 148 146 bool needLink() const; 149 147 bool link(osgAnimation::Channel* channel); 148 osgAnimation::Vec4Target* getDiffuse(); 150 149 }; 151 150
