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Timestamp:
10/27/09 16:37:13 (5 years ago)
Author:
cedricpinson
Message:

From Cedric Pinson, The following commit include:
* Refactore of RigGeometry? to support hardware skinning
* Refactore of Timeline to split Action in differents files
* Add example how to use hardware skinning

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgAnimation/CMakeLists.txt

    r10576 r10693  
    1212SET(LIB_PUBLIC_HEADERS 
    1313    ${HEADER_PATH}/Action 
     14    ${HEADER_PATH}/ActionAnimation 
     15    ${HEADER_PATH}/ActionBlendIn 
     16    ${HEADER_PATH}/ActionBlendOut 
    1417    ${HEADER_PATH}/ActionCallback 
     18    ${HEADER_PATH}/ActionStripAnimation 
    1519    ${HEADER_PATH}/ActionVisitor 
    1620    ${HEADER_PATH}/Animation 
     
    3236    ${HEADER_PATH}/MorphGeometry 
    3337    ${HEADER_PATH}/RigGeometry 
     38    ${HEADER_PATH}/RigTransform 
     39    ${HEADER_PATH}/RigTransformHardware 
     40    ${HEADER_PATH}/RigTransformSoftware 
    3441    ${HEADER_PATH}/Sampler 
    3542    ${HEADER_PATH}/Skeleton 
    36     ${HEADER_PATH}/Skinning 
    3743    ${HEADER_PATH}/StatsVisitor 
    3844    ${HEADER_PATH}/StatsHandler 
     
    5056    ${LIB_PUBLIC_HEADERS} 
    5157    Action.cpp 
     58    ActionAnimation.cpp 
     59    ActionBlendIn.cpp 
     60    ActionBlendOut.cpp 
    5261    ActionCallback.cpp 
     62    ActionStripAnimation.cpp 
    5363    ActionVisitor.cpp 
    5464    Animation.cpp 
     
    6272    MorphGeometry.cpp 
    6373    RigGeometry.cpp 
     74    RigTransformHardware.cpp 
     75    RigTransformSoftware.cpp 
    6476    Skeleton.cpp 
    6577    StatsVisitor.cpp