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Timestamp:
11/20/09 15:15:42 (4 years ago)
Author:
robert
Message:

Updated wrappers

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgWrappers/osgTerrain/GeometryTechnique.cpp

    r9775 r10808  
    1414#include <osg/NodeVisitor> 
    1515#include <osg/Object> 
     16#include <osg/State> 
    1617#include <osg/Uniform> 
    1718#include <osg/Vec3d> 
     
    166167                  "", 
    167168                  ""); 
     169        I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0, 
     170                              Properties::VIRTUAL, 
     171                              __void__releaseGLObjects__osg_State_P1, 
     172                              "If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. ", 
     173                              "Otherwise, releases OpenGL objects for all graphics contexts. "); 
    168174        I_SimpleProperty(float, FilterBias,  
    169175                         __float__getFilterBias,