Show
Ignore:
Timestamp:
11/20/09 15:15:42 (4 years ago)
Author:
robert
Message:

Updated wrappers

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • OpenSceneGraph/trunk/src/osgWrappers/osgTerrain/TerrainTechnique.cpp

    r9775 r10808  
    1414#include <osg/NodeVisitor> 
    1515#include <osg/Object> 
     16#include <osg/State> 
    1617#include <osgTerrain/TerrainTechnique> 
    1718#include <osgTerrain/TerrainTile> 
     
    9798                  "Traverse the terrain subgraph. ", 
    9899                  ""); 
     100        I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0, 
     101                              Properties::VIRTUAL, 
     102                              __void__releaseGLObjects__osg_State_P1, 
     103                              "If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. ", 
     104                              "Otherwise, releases OpenGL objects for all graphics contexts. "); 
    99105        I_ProtectedMethod1(void, setDirty, IN, bool, dirty, 
    100106                           Properties::NON_VIRTUAL,