Show
Ignore:
Timestamp:
11/20/09 15:15:42 (5 years ago)
Author:
robert
Message:

Updated wrappers

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • OpenSceneGraph/trunk/src/osgWrappers/osgTerrain/TerrainTile.cpp

    r10503 r10808  
    1515#include <osg/NodeVisitor> 
    1616#include <osg/Object> 
     17#include <osg/State> 
    1718#include <osgDB/ReaderWriter> 
    1819#include <osgTerrain/Layer> 
     
    205206                  "Compute the bounding volume of the terrain by computing the union of the bounding volumes of all layers. ", 
    206207                  ""); 
     208        I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0, 
     209                              Properties::VIRTUAL, 
     210                              __void__releaseGLObjects__osg_State_P1, 
     211                              "If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. ", 
     212                              "Otherwise, releases OpenGL objects for all graphics contexts. "); 
    207213        I_StaticMethod1(void, setTileLoadedCallback, IN, osgTerrain::TerrainTile::TileLoadedCallback *, lc, 
    208214                        __void__setTileLoadedCallback__TileLoadedCallback_P1_S,