| 299 | | I_MethodWithDefaults3(void, setTextureTile, IN, int, sTile, , IN, int, tTile, , IN, int, numTiles, 0, |
| | 299 | I_Method4(void, setTextureTileRange, IN, int, sTile, IN, int, tTile, IN, int, startTile, IN, int, endTile, |
| | 300 | Properties::NON_VIRTUAL, |
| | 301 | __void__setTextureTileRange__int__int__int__int, |
| | 302 | "Specify how the particle texture is tiled. ", |
| | 303 | "All tiles in the given range are sequentially displayed during the lifetime of the particle. When no range is given, all tiles are displayed during the lifetime. "); |
| | 304 | I_MethodWithDefaults3(void, setTextureTile, IN, int, sTile, , IN, int, tTile, , IN, int, end, -1, |