- Timestamp:
- 12/14/09 14:42:00 (3 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
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OpenSceneGraph/trunk/src/osgWrappers/osg/GraphicsContext.cpp
r10767 r10890 34 34 TYPE_NAME_ALIAS(std::vector< osg::GraphicsContext * >, osg::GraphicsContext::GraphicsContexts) 35 35 36 TYPE_NAME_ALIAS(std::list< osg::ref_ptr< osg::Operation > >, osg::GraphicsContext:: OperationQueue)36 TYPE_NAME_ALIAS(std::list< osg::ref_ptr< osg::Operation > >, osg::GraphicsContext::GraphicsOperationQueue) 37 37 38 38 TYPE_NAME_ALIAS(std::list< osg::Camera * >, osg::GraphicsContext::Cameras) … … 114 114 "Run the operations. ", 115 115 ""); 116 I_Method0(osg::GraphicsContext:: OperationQueue &, getOperationsQueue,117 Properties::NON_VIRTUAL, 118 __ OperationQueue_R1__getOperationsQueue,116 I_Method0(osg::GraphicsContext::GraphicsOperationQueue &, getOperationsQueue, 117 Properties::NON_VIRTUAL, 118 __GraphicsOperationQueue_R1__getOperationsQueue, 119 119 "Get the operations queue, not you must use the OperationsMutex when accessing the queue. ", 120 120 ""); … … 396 396 __OpenThreads_Mutex_P1__getOperationsMutex, 397 397 0); 398 I_SimpleProperty(osg::GraphicsContext:: OperationQueue &, OperationsQueue,399 __ OperationQueue_R1__getOperationsQueue,398 I_SimpleProperty(osg::GraphicsContext::GraphicsOperationQueue &, OperationsQueue, 399 __GraphicsOperationQueue_R1__getOperationsQueue, 400 400 0); 401 401 I_SimpleProperty(osg::GraphicsContext::ResizedCallback *, ResizedCallback,
