| 31 | | I_Method0(void, startPlaying, |
| | 31 | I_Method0(const char *, libraryName, |
| | 32 | Properties::VIRTUAL, |
| | 33 | __C5_char_P1__libraryName, |
| | 34 | "return the name of the object's library. ", |
| | 35 | "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); |
| | 36 | I_Method0(const char *, className, |
| | 37 | Properties::VIRTUAL, |
| | 38 | __C5_char_P1__className, |
| | 39 | "return the name of the object's class type. ", |
| | 40 | "Must be defined by derived classes. "); |
| | 41 | I_Method0(void, play, |
| 51 | | I_Method0(const char *, libraryName, |
| 52 | | Properties::VIRTUAL, |
| 53 | | __C5_char_P1__libraryName, |
| 54 | | "return the name of the object's library. ", |
| 55 | | "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); |
| 56 | | I_Method0(const char *, className, |
| 57 | | Properties::VIRTUAL, |
| 58 | | __C5_char_P1__className, |
| 59 | | "return the name of the object's class type. ", |
| 60 | | "Must be defined by derived classes. "); |