Index: OpenSceneGraph/trunk/include/osgAnimation/Skeleton
===================================================================
--- OpenSceneGraph/trunk/include/osgAnimation/Skeleton (revision 10751)
+++ OpenSceneGraph/trunk/include/osgAnimation/Skeleton (revision 11009)
@@ -17,10 +17,10 @@
 
 #include <osgAnimation/Export>
-#include <osgAnimation/Bone>
+#include <osg/MatrixTransform>
 
 namespace osgAnimation 
 {
 
-    class OSGANIMATION_EXPORT Skeleton : public Bone
+    class OSGANIMATION_EXPORT Skeleton : public osg::MatrixTransform
     {
     public:
@@ -41,7 +41,6 @@
         Skeleton();
         Skeleton(const Skeleton&, const osg::CopyOp&);
+        void setDefaultUpdateCallback();
 
-        void setDefaultUpdateCallback();
-        void computeBindMatrix();
     };
 
