Changeset 11128

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Timestamp:
02/26/10 15:36:23 (3 years ago)
Author:
robert
Message:

Updated wrappers

Location:
OpenSceneGraph/trunk/src/osgWrappers/introspection/osg
Files:
2 modified

Legend:

Unmodified
Added
Removed
  • OpenSceneGraph/trunk/src/osgWrappers/introspection/osg/ObserverNodePath.cpp

    r11077 r11128  
    7373                  "Get a lightweight NodePath that isn't thread safe but may be safely used in single threaded applications, or when its known that the NodePath won't be invalidated during usage of the NodePath. ", 
    7474                  "return true if NodePath is valid. "); 
     75        I_Method0(bool, empty, 
     76                  Properties::NON_VIRTUAL, 
     77                  __bool__empty, 
     78                  "", 
     79                  ""); 
    7580        I_ProtectedMethod1(void, _setNodePath, IN, const osg::NodePath &, nodePath, 
    7681                           Properties::NON_VIRTUAL, 
  • OpenSceneGraph/trunk/src/osgWrappers/introspection/osg/OcclusionQueryNode.cpp

    r10967 r11128  
    153153                  "", 
    154154                  ""); 
    155         I_Method2(bool, getPassed, IN, const osg::Camera *, camera, IN, float, distanceToEyePoint, 
    156                   Properties::NON_VIRTUAL, 
    157                   __bool__getPassed__C5_osg_Camera_P1__float, 
     155        I_Method2(bool, getPassed, IN, const osg::Camera *, camera, IN, osg::NodeVisitor &, nv, 
     156                  Properties::NON_VIRTUAL, 
     157                  __bool__getPassed__C5_osg_Camera_P1__osg_NodeVisitor_R1, 
    158158                  "", 
    159159                  "");