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Timestamp:
02/26/10 15:41:50 (5 years ago)
Author:
robert
Message:

From Michael Platings, "Here's the all-new, all-dancing DAE plugin, with support for reading
osgAnimation. It's been tested with the majority of the samples in the
COLLADA test repository and works with all of them either as well as, or
better than, the version of the plugin currently in SVN.

Known issue: vertex animation (AKA morphing) doesn't work at present,
but that's a relatively unpopular method of animating so it's not high
on my priority list."

Follow up email:
"I've been informed that the previous DAE submission didn't build on
unix, so here's the submission again with the fixes. Thanks to Gregory Potdevin and Benjamin Bozou.
Also, my apologies to Roland for not crediting his part in making DAE
animation happen, my work was indeed built on top of his work. Thanks
also to Marius Heise and of course Cedric Pinson."

Changes by Robert Osfield, fixed compile issues when compile without C* automatic conversion enabled in ref_ptr<>
and constructor initialization fixes to address some warnings under gcc.

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • OpenSceneGraph/trunk/src/osgPlugins/dae/CMakeLists.txt

    r10336 r11129  
    33SET(TARGET_SRC 
    44    daeReader.cpp 
     5    daeRAnimations.cpp 
    56    daeRGeometry.cpp 
    67    daeRMaterials.cpp 
    78    daeRSceneObjects.cpp 
     9    daeRSkinning.cpp 
    810    daeRTransforms.cpp 
     11    daeWAnimations.cpp 
    912    daeWGeometry.cpp 
    1013    daeWMaterials.cpp 
     
    6770ENDIF() 
    6871  
    69 SET(TARGET_ADDED_LIBRARIES osgSim )  
     72SET(TARGET_ADDED_LIBRARIES osgSim osgAnimation)  
    7073 
    7174#### end var setup  ###