- Timestamp:
- 03/05/10 13:55:08 (3 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/src/osgWrappers/introspection/osgSim/SphereSegment.cpp
r10967 r11164 109 109 "Get the density of the sphere segment. ", 110 110 ""); 111 I_Method1(void, setDrawMask, IN, osgSim::SphereSegment::DrawMask, dm,112 Properties::NON_VIRTUAL, 113 __void__setDrawMask__ DrawMask,111 I_Method1(void, setDrawMask, IN, int, dm, 112 Properties::NON_VIRTUAL, 113 __void__setDrawMask__int, 114 114 "Specify the DrawMask. ", 115 115 " param dm Bitmask specifying which parts of the sphere segment should be drawn. see DrawMask "); 116 I_Method0( osgSim::SphereSegment::DrawMask, getDrawMask,117 Properties::NON_VIRTUAL, 118 __ DrawMask__getDrawMask,116 I_Method0(int, getDrawMask, 117 Properties::NON_VIRTUAL, 118 __int__getDrawMask, 119 119 "Get the DrawMask. ", 120 120 ""); … … 223 223 __int__getDensity, 224 224 __void__setDensity__int); 225 I_SimpleProperty( osgSim::SphereSegment::DrawMask, DrawMask,226 __ DrawMask__getDrawMask,227 __void__setDrawMask__ DrawMask);225 I_SimpleProperty(int, DrawMask, 226 __int__getDrawMask, 227 __void__setDrawMask__int); 228 228 I_SimpleProperty(osg::Vec4, EdgeLineColor, 229 229 __osg_Vec4__getEdgeLineColor,
