- Timestamp:
- 05/28/10 18:07:09 (3 years ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/src/osgAnimation/VertexInfluence.cpp
r11009 r11484 37 37 float weight = viw.second; 38 38 if (vi.getName().empty()) 39 osg::notify(osg::WARN)<< "VertexInfluenceSet::buildVertex2BoneList warning vertex " << index << " is not assigned to a bone" << std::endl;39 OSG_WARN << "VertexInfluenceSet::buildVertex2BoneList warning vertex " << index << " is not assigned to a bone" << std::endl; 40 40 _vertex2Bones[index].push_back(BoneWeight(vi.getName(), weight)); 41 41 } … … 52 52 if (sum < 1e-4) 53 53 { 54 osg::notify(osg::WARN)<< "VertexInfluenceSet::buildVertex2BoneList warning the vertex " << it->first << " seems to have 0 weight, skip normalize for this vertex" << std::endl;54 OSG_WARN << "VertexInfluenceSet::buildVertex2BoneList warning the vertex " << it->first << " seems to have 0 weight, skip normalize for this vertex" << std::endl; 55 55 } 56 56 else
