| | 36 | |
| | 37 | class BevelProfile |
| | 38 | { |
| | 39 | public: |
| | 40 | |
| | 41 | typedef std::vector<osg::Vec2> Vertices; |
| | 42 | |
| | 43 | BevelProfile() |
| | 44 | { |
| | 45 | flatBevel(); |
| | 46 | } |
| | 47 | |
| | 48 | void flatBevel(float width=0.25f) |
| | 49 | { |
| | 50 | _vertices.clear(); |
| | 51 | |
| | 52 | if (width>0.5f) width = 0.5f; |
| | 53 | |
| | 54 | _vertices.push_back(osg::Vec2(0.0f,0.0f)); |
| | 55 | |
| | 56 | _vertices.push_back(osg::Vec2(width,1.0f)); |
| | 57 | |
| | 58 | if (width<0.5f) _vertices.push_back(osg::Vec2(1-width,1.0f)); |
| | 59 | |
| | 60 | _vertices.push_back(osg::Vec2(1.0f,0.0f)); |
| | 61 | } |
| | 62 | |
| | 63 | void roundedBevel(float width=0.5f, unsigned int numSteps=10) |
| | 64 | { |
| | 65 | _vertices.clear(); |
| | 66 | |
| | 67 | if (width>0.5f) width = 0.5f; |
| | 68 | |
| | 69 | unsigned int i = 0; |
| | 70 | for(; i<=numSteps; ++i) |
| | 71 | { |
| | 72 | float angle = float(osg::PI)*0.5f*(float(i)/float(numSteps)); |
| | 73 | _vertices.push_back( osg::Vec2((1.0f-cosf(angle))*width, sinf(angle)) ); |
| | 74 | } |
| | 75 | |
| | 76 | // start the second half one into the curve if the width is half way across |
| | 77 | i = width<0.5f ? 0 : 1; |
| | 78 | for(; i<=numSteps; ++i) |
| | 79 | { |
| | 80 | float angle = float(osg::PI)*0.5f*(float(numSteps-i)/float(numSteps)); |
| | 81 | _vertices.push_back( osg::Vec2(1.0-(1.0f-cosf(angle))*width, sin(angle)) ); |
| | 82 | } |
| | 83 | } |
| | 84 | |
| | 85 | void print(std::ostream& fout) |
| | 86 | { |
| | 87 | OSG_NOTICE<<"print bevel"<<std::endl; |
| | 88 | for(Vertices::iterator itr = _vertices.begin(); |
| | 89 | itr != _vertices.end(); |
| | 90 | ++itr) |
| | 91 | { |
| | 92 | OSG_NOTICE<<" "<<*itr<<std::endl; |
| | 93 | } |
| | 94 | } |
| | 95 | |
| | 96 | Vertices& getVertices() { return _vertices; } |
| | 97 | |
| | 98 | protected: |
| | 99 | |
| | 100 | Vertices _vertices; |
| | 101 | }; |
| | 403 | osg::Geometry* computeBevelGeometry(osg::Geometry* geometry, BevelProfile& profile, float width) |
| | 404 | { |
| | 405 | if (!geometry) return 0; |
| | 406 | |
| | 407 | osg::Vec3Array* orig_vertices = dynamic_cast<osg::Vec3Array*>(geometry->getVertexArray()); |
| | 408 | if (!orig_vertices) return 0; |
| | 409 | |
| | 410 | if (geometry->getNumPrimitiveSets()==0) return 0; |
| | 411 | |
| | 412 | osg::Geometry* new_geometry = new osg::Geometry; |
| | 413 | |
| | 414 | osg::Vec3Array* new_vertices = new osg::Vec3Array; |
| | 415 | new_geometry->setVertexArray(new_vertices); |
| | 416 | |
| | 417 | osg::Vec3 forward(0.0f, 0.0f, -width); |
| | 418 | |
| | 419 | for(unsigned int prim_i=0; prim_i<geometry->getNumPrimitiveSets(); ++prim_i) |
| | 420 | { |
| | 421 | osg::DrawElementsUShort* bevel = dynamic_cast<osg::DrawElementsUShort*>(geometry->getPrimitiveSet(prim_i)); |
| | 422 | if (!bevel) continue; |
| | 423 | |
| | 424 | unsigned int no_vertices_on_boundary = bevel->size()/2; |
| | 425 | |
| | 426 | BevelProfile::Vertices& profileVertices = profile.getVertices(); |
| | 427 | unsigned int no_vertices_on_bevel = profileVertices.size(); |
| | 428 | |
| | 429 | unsigned int start = new_vertices->size(); |
| | 430 | |
| | 431 | // populate vertices |
| | 432 | for(unsigned int i=0; i<bevel->size()-1;) |
| | 433 | { |
| | 434 | osg::Vec3& top_vertex = (*orig_vertices)[ (*bevel)[i++] ]; |
| | 435 | osg::Vec3& base_vertex = (*orig_vertices)[ (*bevel)[i++] ]; |
| | 436 | osg::Vec3 up = top_vertex-base_vertex; |
| | 437 | for(unsigned int j=0; j<no_vertices_on_bevel; ++j) |
| | 438 | { |
| | 439 | osg::Vec2& pv = profileVertices[j]; |
| | 440 | osg::Vec3 pos( base_vertex + (forward * pv.x()) + (up * pv.y()) ); |
| | 441 | new_vertices->push_back(pos); |
| | 442 | } |
| | 443 | } |
| | 444 | |
| | 445 | osg::DrawElementsUShort* elements = new osg::DrawElementsUShort(GL_TRIANGLES); |
| | 446 | for(unsigned int i = 0; i< no_vertices_on_boundary-1; ++i) |
| | 447 | { |
| | 448 | for(unsigned int j=0; j<no_vertices_on_bevel-1; ++j) |
| | 449 | { |
| | 450 | unsigned int base = start + i*no_vertices_on_bevel + j; |
| | 451 | unsigned int next = base + no_vertices_on_bevel; |
| | 452 | |
| | 453 | elements->push_back(base); |
| | 454 | elements->push_back(next); |
| | 455 | elements->push_back(base+1); |
| | 456 | |
| | 457 | elements->push_back(base+1); |
| | 458 | elements->push_back(next); |
| | 459 | elements->push_back(next+1); |
| | 460 | } |
| | 461 | } |
| | 462 | |
| | 463 | new_geometry->addPrimitiveSet(elements); |
| | 464 | } |
| | 465 | |
| | 466 | return new_geometry; |
| | 467 | } |
| | 468 | |
| | 469 | struct CollectTriangleIndicesFunctor |
| | 470 | { |
| | 471 | CollectTriangleIndicesFunctor() {} |
| | 472 | |
| | 473 | typedef std::vector<unsigned int> Indices; |
| | 474 | Indices _indices; |
| | 475 | |
| | 476 | void operator() (unsigned int p1, unsigned int p2, unsigned int p3) |
| | 477 | { |
| | 478 | if (p1==p2 || p2==p3 || p1==p3) |
| | 479 | { |
| | 480 | return; |
| | 481 | } |
| | 482 | |
| | 483 | _indices.push_back(p1); |
| | 484 | _indices.push_back(p3); |
| | 485 | _indices.push_back(p2); |
| | 486 | |
| | 487 | } |
| | 488 | }; |
| | 489 | |
| | 490 | osg::Geometry* computeFrontAndBackGeometry(osg::Geometry* geometry, float width) |
| | 491 | { |
| | 492 | if (!geometry) return 0; |
| | 493 | |
| | 494 | osg::Vec3Array* orig_vertices = dynamic_cast<osg::Vec3Array*>(geometry->getVertexArray()); |
| | 495 | if (!orig_vertices) return 0; |
| | 496 | |
| | 497 | if (geometry->getNumPrimitiveSets()==0) return 0; |
| | 498 | |
| | 499 | osg::TriangleIndexFunctor<CollectTriangleIndicesFunctor> ctif; |
| | 500 | geometry->accept(ctif); |
| | 501 | CollectTriangleIndicesFunctor::Indices& face = ctif._indices; |
| | 502 | |
| | 503 | osg::Geometry* new_geometry = new osg::Geometry; |
| | 504 | |
| | 505 | osg::Vec3Array* new_vertices = new osg::Vec3Array; |
| | 506 | new_geometry->setVertexArray(new_vertices); |
| | 507 | |
| | 508 | osg::Vec3 forward(0.0f, 0.0f, -width); |
| | 509 | |
| | 510 | // front face |
| | 511 | osg::DrawElementsUShort* front_face = new osg::DrawElementsUShort(GL_TRIANGLES); |
| | 512 | new_geometry->addPrimitiveSet(front_face); |
| | 513 | for(unsigned int i=0; i<face.size();++i) |
| | 514 | { |
| | 515 | osg::Vec3& vertex = (*orig_vertices)[ face[i] ]; |
| | 516 | front_face->push_back(new_vertices->size()); |
| | 517 | new_vertices->push_back(vertex); |
| | 518 | } |
| | 519 | |
| | 520 | // back face |
| | 521 | osg::DrawElementsUShort* back_face = new osg::DrawElementsUShort(GL_TRIANGLES); |
| | 522 | new_geometry->addPrimitiveSet(back_face); |
| | 523 | for(unsigned int i=0; i<face.size();++i) |
| | 524 | { |
| | 525 | osg::Vec3 vertex = (*orig_vertices)[ face[face.size()-i-1] ] + forward; |
| | 526 | back_face->push_back(new_vertices->size()); |
| | 527 | new_vertices->push_back(vertex); |
| | 528 | } |
| | 529 | |
| | 530 | return new_geometry; |
| | 531 | } |
| 436 | | osg::Geometry* bevel = getGeometryComponent(face_and_bevel, true); |
| 437 | | if (bevel) |
| 438 | | { |
| 439 | | geode->addDrawable(bevel); |
| 440 | | osgUtil::SmoothingVisitor smoother; |
| 441 | | smoother.setCreaseAngle(osg::DegreesToRadians(creaseAngle)); |
| 442 | | geode->accept(smoother); |
| 443 | | } |
| 444 | | |
| 445 | | osg::Geometry* face = getGeometryComponent(face_and_bevel, false); |
| 446 | | if (face) geode->addDrawable(face); |
| 447 | | |
| 448 | | |
| 449 | | if (useTessellator) |
| 450 | | { |
| 451 | | if (geometry) |
| 452 | | { |
| 453 | | osgUtil::Tessellator ts; |
| 454 | | ts.setWindingType(osgUtil::Tessellator::TESS_WINDING_POSITIVE); |
| 455 | | ts.setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY); |
| 456 | | ts.retessellatePolygons(*geometry); |
| 457 | | } |
| 458 | | |
| 459 | | if (face) |
| 460 | | { |
| 461 | | osgUtil::Tessellator ts; |
| 462 | | ts.setWindingType(osgUtil::Tessellator::TESS_WINDING_POSITIVE); |
| 463 | | ts.setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY); |
| 464 | | ts.retessellatePolygons(*face); |
| 465 | | } |
| 466 | | |
| 467 | | } |
| 468 | | |
| 469 | | geode->addDrawable(geometry.get()); |
| | 643 | osg::ref_ptr<osg::Geometry> face = getGeometryComponent(face_and_bevel, false); |
| | 644 | |
| | 645 | if (face.valid()) |
| | 646 | { |
| | 647 | osgUtil::Tessellator ts; |
| | 648 | ts.setWindingType(osgUtil::Tessellator::TESS_WINDING_POSITIVE); |
| | 649 | ts.setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY); |
| | 650 | ts.retessellatePolygons(*face); |
| | 651 | |
| | 652 | osg::ref_ptr<osg::Geometry> faces = computeFrontAndBackGeometry(face.get(), width); |
| | 653 | if (faces.valid()) geode->addDrawable(faces.get()); |
| | 654 | } |
| | 655 | |
| | 656 | osg::ref_ptr<osg::Geometry> bevel_strip = getGeometryComponent(face_and_bevel, true); |
| | 657 | osg::ref_ptr<osg::Geometry> bevel = computeBevelGeometry(bevel_strip, profile, width); |
| | 658 | |
| | 659 | if (bevel.valid()) |
| | 660 | { |
| | 661 | geode->addDrawable(bevel.get()); |
| | 662 | } |
| | 663 | |
| | 664 | osgUtil::SmoothingVisitor smoother; |
| | 665 | smoother.setCreaseAngle(osg::DegreesToRadians(creaseAngle)); |
| | 666 | geode->accept(smoother); |