Index: OpenSceneGraph/trunk/examples/osgcatch/osgcatch.cpp
===================================================================
--- OpenSceneGraph/trunk/examples/osgcatch/osgcatch.cpp (revision 10643)
+++ OpenSceneGraph/trunk/examples/osgcatch/osgcatch.cpp (revision 12529)
@@ -1441,5 +1441,5 @@
     rootNode->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
 
-    //osgDB::writeNodeFile(*rootNode,"test.osg");
+    //osgDB::writeNodeFile(*rootNode,"test.osgt");
 
     // for some reason osgcatch is hanging on exit inside the new TextureObject clean up code when the it's
