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Timestamp:
07/17/11 18:24:47 (2 years ago)
Author:
robert
Message:

From Alberto Luacas, typo fixes

Files:
1 modified

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  • OpenSceneGraph/trunk/examples/osgparticleeffects/osgparticleeffects.cpp

    r12529 r12697  
    317317                // insert particle effects alongside the hit node, therefore able to track that nodes movement, 
    318318                // however, this does require us to insert the ParticleSystem itself into the root of the scene graph 
    319                 // seperately from the the main particle effects group which contains the emitters and programs. 
     319                // separately from the the main particle effects group which contains the emitters and programs. 
    320320                // the follow code block implements this, note the path for handling particle effects which arn't attached to  
    321321                // moving models is easy - just a single line of code!