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Timestamp:
03/21/12 18:36:20 (3 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osg/Fog

    r11808 r13041  
    11/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
    22 * 
    3  * This library is open source and may be redistributed and/or modified under   
    4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  
     3 * This library is open source and may be redistributed and/or modified under 
     4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
    55 * (at your option) any later version.  The full license is in LICENSE file 
    66 * included with this distribution, and on the openscenegraph.org website. 
    7  *  
     7 * 
    88 * This library is distributed in the hope that it will be useful, 
    99 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  
     10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
    1111 * OpenSceneGraph Public License for more details. 
    1212*/ 
     
    4949 
    5050 
    51 /** Fog - encapsulates OpenGL fog state. */  
     51/** Fog - encapsulates OpenGL fog state. */ 
    5252class OSG_EXPORT Fog : public StateAttribute 
    5353{ 
     
    6868 
    6969        META_StateAttribute(osg, Fog,FOG); 
    70          
     70 
    7171        /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/ 
    7272        virtual int compare(const StateAttribute& sa) const 
     
    114114        inline void  setColor( const Vec4 &color ) { _color = color; } 
    115115        inline const Vec4& getColor() const        { return _color; } 
    116          
     116 
    117117        inline void setUseRadialFog( bool useRadialFog ) { _useRadialFog = useRadialFog; } 
    118118        inline bool getUseRadialFog() const              { return _useRadialFog; } 
    119          
     119 
    120120        enum FogCoordinateSource 
    121121        { 
     
    123123            FRAGMENT_DEPTH = GL_FRAGMENT_DEPTH 
    124124        }; 
    125          
     125 
    126126        inline void setFogCoordinateSource(GLint source) { _fogCoordinateSource = source; } 
    127127        inline GLint getFogCoordinateSource() const { return _fogCoordinateSource; }