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Timestamp:
03/21/12 18:36:20 (2 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osg/Notify

    r11560 r13041  
    1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  
     1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
    22 * 
    3  * This library is open source and may be redistributed and/or modified under   
    4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  
     3 * This library is open source and may be redistributed and/or modified under 
     4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
    55 * (at your option) any later version.  The full license is in LICENSE file 
    66 * included with this distribution, and on the openscenegraph.org website. 
    7  *  
     7 * 
    88 * This library is distributed in the hope that it will be useful, 
    99 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  
     10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
    1111 * OpenSceneGraph Public License for more details. 
    1212*/ 
     
    5858/** notify messaging function for providing fatal through to verbose 
    5959  * debugging messages.  Level of messages sent to the console can 
    60   * be controlled by setting the NotifyLevel either within your  
     60  * be controlled by setting the NotifyLevel either within your 
    6161  * application or via the an environmental variable i.e. 
    6262  * - setenv OSGNOTIFYLEVEL DEBUG (for tsh) 
     
    6767  * to the notification stream (useful for debugging) setting ALWAYS will force 
    6868  * all messages to be absorbed, which might be appropriate for final 
    69   * applications.  Default NotifyLevel is NOTICE.  Check the enum  
     69  * applications.  Default NotifyLevel is NOTICE.  Check the enum 
    7070  * #NotifySeverity for full range of possibilities.  To use the notify 
    7171  * with your code simply use the notify function as a normal file 
    72   * stream (like std::cout) i.e  
     72  * stream (like std::cout) i.e 
    7373  * @code 
    7474  * osg::notify(osg::DEBUG) << "Hello Bugs!" << std::endl; 
     
    8989#define OSG_DEBUG_FP OSG_NOTIFY(osg::DEBUG_FP) 
    9090 
    91 /** Handler processing output of notification stream. It acts as a sink to  
    92   * notification messages. It is called when notification stream needs to be  
     91/** Handler processing output of notification stream. It acts as a sink to 
     92  * notification messages. It is called when notification stream needs to be 
    9393  * synchronized (i.e. after osg::notify() << std::endl). 
    94   * StandardNotifyHandler is used by default, it writes notifications to stderr  
     94  * StandardNotifyHandler is used by default, it writes notifications to stderr 
    9595  * (severity <= WARN) or stdout (severity > WARN). 
    96   * Notifications can be redirected to other sinks such as GUI widgets or  
     96  * Notifications can be redirected to other sinks such as GUI widgets or 
    9797  * windows debugger (WinDebugNotifyHandler) with custom handlers. 
    9898  * Use setNotifyHandler to set custom handler. 
    99   * Note that osg notification API is not thread safe although notification  
     99  * Note that osg notification API is not thread safe although notification 
    100100  * handler is called from many threads. When incorporating handlers into GUI 
    101101  * widgets you must take care of thread safety on your own. 
     
    129129#if defined(WIN32) && !defined(__CYGWIN__) 
    130130 
    131 /** Redirects notification stream to windows debugger with use of  
     131/** Redirects notification stream to windows debugger with use of 
    132132  * OuputDebugString functions. 
    133133  * @see setNotifyHandler