- Timestamp:
- 03/21/12 18:36:20 (14 months ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/include/osg/PositionAttitudeTransform
r5328 r13041 1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 2 2 * 3 * This library is open source and may be redistributed and/or modified under 4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 3 * This library is open source and may be redistributed and/or modified under 4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 5 5 * (at your option) any later version. The full license is in LICENSE file 6 6 * included with this distribution, and on the openscenegraph.org website. 7 * 7 * 8 8 * This library is distributed in the hope that it will be useful, 9 9 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 11 11 * OpenSceneGraph Public License for more details. 12 12 */ … … 37 37 _scale(pat._scale), 38 38 _pivotPoint(pat._pivotPoint) {} 39 39 40 40 41 41 META_Node(osg, PositionAttitudeTransform); … … 50 50 inline void setAttitude(const Quat& quat) { _attitude = quat; dirtyBound(); } 51 51 inline const Quat& getAttitude() const { return _attitude; } 52 52 53 53 54 54 inline void setScale(const Vec3d& scale) { _scale = scale; dirtyBound(); } 55 55 inline const Vec3d& getScale() const { return _scale; } 56 56 57 57 58 58 inline void setPivotPoint(const Vec3d& pivot) { _pivotPoint = pivot; dirtyBound(); } 59 59 inline const Vec3d& getPivotPoint() const { return _pivotPoint; } 60 60 61 61 62 62 virtual bool computeLocalToWorldMatrix(Matrix& matrix,NodeVisitor* nv) const; … … 65 65 66 66 protected : 67 67 68 68 virtual ~PositionAttitudeTransform() {} 69 69
