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Timestamp:
03/21/12 18:36:20 (2 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osg/PositionAttitudeTransform

    r5328 r13041  
    1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  
     1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
    22 * 
    3  * This library is open source and may be redistributed and/or modified under   
    4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  
     3 * This library is open source and may be redistributed and/or modified under 
     4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
    55 * (at your option) any later version.  The full license is in LICENSE file 
    66 * included with this distribution, and on the openscenegraph.org website. 
    7  *  
     7 * 
    88 * This library is distributed in the hope that it will be useful, 
    99 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  
     10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
    1111 * OpenSceneGraph Public License for more details. 
    1212*/ 
     
    3737            _scale(pat._scale), 
    3838            _pivotPoint(pat._pivotPoint) {} 
    39              
     39 
    4040 
    4141        META_Node(osg, PositionAttitudeTransform); 
     
    5050        inline void setAttitude(const Quat& quat) { _attitude = quat; dirtyBound(); } 
    5151        inline const Quat& getAttitude() const { return _attitude; } 
    52          
     52 
    5353 
    5454        inline void setScale(const Vec3d& scale) { _scale = scale; dirtyBound(); } 
    5555        inline const Vec3d& getScale() const { return _scale; } 
    5656 
    57          
     57 
    5858        inline void setPivotPoint(const Vec3d& pivot) { _pivotPoint = pivot; dirtyBound(); } 
    5959        inline const Vec3d& getPivotPoint() const { return _pivotPoint; } 
    60          
     60 
    6161 
    6262        virtual bool computeLocalToWorldMatrix(Matrix& matrix,NodeVisitor* nv) const; 
     
    6565 
    6666    protected : 
    67              
     67 
    6868        virtual ~PositionAttitudeTransform() {} 
    6969