Show
Ignore:
Timestamp:
03/21/12 18:36:20 (3 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • OpenSceneGraph/trunk/include/osg/Texture1D

    r11790 r13041  
    1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  
     1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
    22 * 
    3  * This library is open source and may be redistributed and/or modified under   
    4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  
     3 * This library is open source and may be redistributed and/or modified under 
     4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
    55 * (at your option) any later version.  The full license is in LICENSE file 
    66 * included with this distribution, and on the openscenegraph.org website. 
    7  *  
     7 * 
    88 * This library is distributed in the hope that it will be useful, 
    99 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  
     10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
    1111 * OpenSceneGraph Public License for more details. 
    1212*/ 
     
    3232 
    3333    public : 
    34          
     34 
    3535        Texture1D(); 
    3636 
     
    3939        /** Copy constructor using CopyOp to manage deep vs shallow copy. */ 
    4040        Texture1D(const Texture1D& text,const CopyOp& copyop=CopyOp::SHALLOW_COPY); 
    41          
     41 
    4242        META_StateAttribute(osg, Texture1D,TEXTURE); 
    4343 
     
    9292                virtual void subload(const Texture1D& texture,State& state) const = 0; 
    9393        }; 
    94          
     94 
    9595        void setSubloadCallback(SubloadCallback* cb) { _subloadCallback = cb;; } 
    96          
     96 
    9797        SubloadCallback* getSubloadCallback() { return _subloadCallback.get(); } 
    9898 
     
    146146        /** Subloaded images can have different texture and image sizes. */ 
    147147        mutable GLsizei _textureWidth; 
    148          
     148 
    149149        /** Number of mipmap levels created. */ 
    150150        mutable GLsizei _numMipmapLevels;