Changeset 13041 for OpenSceneGraph/trunk/include/osg/TriangleIndexFunctor
- Timestamp:
- 03/21/12 18:36:20 (14 months ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
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OpenSceneGraph/trunk/include/osg/TriangleIndexFunctor
r11996 r13041 1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 2 2 * 3 * This library is open source and may be redistributed and/or modified under 4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 3 * This library is open source and may be redistributed and/or modified under 4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 5 5 * (at your option) any later version. The full license is in LICENSE file 6 6 * included with this distribution, and on the openscenegraph.org website. 7 * 7 * 8 8 * This library is distributed in the hope that it will be useful, 9 9 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 11 11 * OpenSceneGraph Public License for more details. 12 12 */ … … 26 26 27 27 28 virtual void setVertexArray(unsigned int,const Vec2*) 28 virtual void setVertexArray(unsigned int,const Vec2*) 29 29 { 30 30 } … … 34 34 } 35 35 36 virtual void setVertexArray(unsigned int,const Vec4* ) 37 { 38 } 39 40 virtual void setVertexArray(unsigned int,const Vec2d*) 36 virtual void setVertexArray(unsigned int,const Vec4* ) 37 { 38 } 39 40 virtual void setVertexArray(unsigned int,const Vec2d*) 41 41 { 42 42 } … … 46 46 } 47 47 48 virtual void setVertexArray(unsigned int,const Vec4d* ) 48 virtual void setVertexArray(unsigned int,const Vec4d* ) 49 49 { 50 50 } … … 198 198 break; 199 199 } 200 } 200 } 201 201 202 202 virtual void drawElements(GLenum mode,GLsizei count,const GLushort* indices) … … 206 206 typedef GLushort Index; 207 207 typedef const Index* IndexPointer; 208 208 209 209 switch(mode) 210 210 { … … 266 266 break; 267 267 } 268 } 268 } 269 269 270 270 virtual void drawElements(GLenum mode,GLsizei count,const GLuint* indices) 271 271 { 272 272 if (indices==0 || count==0) return; 273 273 274 274 typedef GLuint Index; 275 275 typedef const Index* IndexPointer; 276 276 277 277 switch(mode) 278 278 { … … 334 334 break; 335 335 } 336 } 336 } 337 337 338 338 GLenum _modeCache;
