- Timestamp:
- 03/21/12 18:36:20 (14 months ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/include/osgAnimation/ActionCallback
r12139 r13041 1 /* -*-c++-*- 1 /* -*-c++-*- 2 2 * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net> 3 3 * 4 * This library is open source and may be redistributed and/or modified under 5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 4 * This library is open source and may be redistributed and/or modified under 5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 6 6 * (at your option) any later version. The full license is in LICENSE file 7 7 * included with this distribution, and on the openscenegraph.org website. 8 * 8 * 9 9 * This library is distributed in the hope that it will be useful, 10 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 12 * OpenSceneGraph Public License for more details. 13 13 */ … … 28 28 RunAction(Action* a, int priority = 0) : _action(a), _priority(priority) {} 29 29 virtual void operator()(Action* action, ActionVisitor* visitor); 30 30 31 31 Action* getAction() const { return _action.get(); } 32 32 int getPriority() const { return _priority; } … … 34 34 osg::ref_ptr<Action> _action; 35 35 int _priority; 36 36 37 37 }; 38 38
