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Timestamp:
03/21/12 18:36:20 (3 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osgFX/MultiTextureControl

    r5328 r13041  
    1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  
     1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
    22 * 
    3  * This library is open source and may be redistributed and/or modified under   
    4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  
     3 * This library is open source and may be redistributed and/or modified under 
     4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
    55 * (at your option) any later version.  The full license is in LICENSE file 
    66 * included with this distribution, and on the openscenegraph.org website. 
    7  *  
     7 * 
    88 * This library is distributed in the hope that it will be useful, 
    99 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  
     10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
    1111 * OpenSceneGraph Public License for more details. 
    1212*/ 
     
    3232 
    3333        META_Node(osgFX, MultiTextureControl); 
    34          
     34 
    3535        void setTextureWeight(unsigned int unit, float weight); 
    3636 
    3737        float getTextureWeight(unsigned int unit) const { return (unit<_textureWeightList.size()) ?  _textureWeightList[unit] : 0.0f; } 
    38          
     38 
    3939        unsigned int getNumTextureWeights() const { return _textureWeightList.size(); } 
    40          
     40 
    4141    protected: 
    4242        virtual ~MultiTextureControl() {} 
    4343        MultiTextureControl& operator = (const MultiTextureControl&) { return *this; } 
    44          
     44 
    4545        void updateStateSet(); 
    46          
     46 
    4747        typedef std::vector<float> TextureWeightList; 
    4848        TextureWeightList _textureWeightList;