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Timestamp:
03/21/12 18:36:20 (3 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osgFX/Technique

    r5328 r13041  
    1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  
     1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
    22 * 
    3  * This library is open source and may be redistributed and/or modified under   
    4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  
     3 * This library is open source and may be redistributed and/or modified under 
     4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
    55 * (at your option) any later version.  The full license is in LICENSE file 
    66 * included with this distribution, and on the openscenegraph.org website. 
    7  *  
     7 * 
    88 * This library is distributed in the hope that it will be useful, 
    99 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  
     10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
    1111 * OpenSceneGraph Public License for more details. 
    1212*/ 
     
    2727 
    2828/** 
    29  An helper macro that defines the methods techniqueName() and  
     29 An helper macro that defines the methods techniqueName() and 
    3030 techniqueDescription() making them return the strings passed as parameters. 
    3131 */ 
     
    8888        inline const osg::StateSet* getPassStateSet(int i) const; 
    8989 
    90         /**  
     90        /** 
    9191         traverse children with multipass if necessary. By default this method 
    9292         simply calls the protected method traverse_implementation(); you can 
     
    9595         */ 
    9696        inline virtual void traverse(osg::NodeVisitor& nv, Effect* fx); 
    97          
     97 
    9898    protected: 
    9999        Technique(const Technique &): osg::Referenced() {}    // copying is nonsense ;) 
     
    106106        /** create a new pass node, add it to the technique and associate a StateSet */ 
    107107        void addPass(osg::StateSet* ss = 0); 
    108          
     108 
    109109        /** optional: return a node that overrides the child node on a specified pass */ 
    110110        inline virtual osg::Node* getOverrideChild(int)  { return 0; } 
     
    115115         */ 
    116116        virtual void define_passes() = 0; 
    117          
     117 
    118118        /** 
    119119         traverse children with multipass if necessary. Don't call this method 
     
    143143        return _passes[i].get(); 
    144144    } 
    145        
     145 
    146146    inline void Technique::dirtyPasses() 
    147147    { 
    148148        _passes.clear(); 
    149149    } 
    150      
     150 
    151151    inline void Technique::traverse(osg::NodeVisitor& nv, Effect* fx) 
    152152    {