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Timestamp:
03/21/12 18:36:20 (3 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osgParticle/Program

    r5328 r13041  
    1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  
     1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
    22 * 
    3  * This library is open source and may be redistributed and/or modified under   
    4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  
     3 * This library is open source and may be redistributed and/or modified under 
     4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
    55 * (at your option) any later version.  The full license is in LICENSE file 
    66 * included with this distribution, and on the openscenegraph.org website. 
    7  *  
     7 * 
    88 * This library is distributed in the hope that it will be useful, 
    99 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  
     10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
    1111 * OpenSceneGraph Public License for more details. 
    1212*/ 
     
    2727{ 
    2828 
    29     /**    An abstract <CODE>ParticleProcessor</CODE> descendant for modifying particles "on the fly"  
     29    /**    An abstract <CODE>ParticleProcessor</CODE> descendant for modifying particles "on the fly" 
    3030        during the cull traversal. 
    31         Descendants of this class must implement the <CODE>execute()</CODE> method, which should iterate  
    32         through all particles in the linked particle system and modify them somehow  
     31        Descendants of this class must implement the <CODE>execute()</CODE> method, which should iterate 
     32        through all particles in the linked particle system and modify them somehow 
    3333        (usually updating their velocity vector). 
    3434    */ 
     
    5050        /// Implementation of <CODE>ParticleProcessor::process()</CODE>. Do not call this method by yourself. 
    5151        inline void process(double dt); 
    52          
     52 
    5353        /// Execute the program on the particle system. Must be overriden in descendant classes. 
    5454        virtual void execute(double dt) = 0; 
     
    6363        execute(dt); 
    6464    } 
    65      
     65 
    6666} 
    6767