Changeset 13041 for OpenSceneGraph/trunk/include/osgParticle/Shooter
- Timestamp:
- 03/21/12 18:36:20 (14 months ago)
- Files:
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- 1 modified
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OpenSceneGraph/trunk/include/osgParticle/Shooter (modified) (3 diffs)
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OpenSceneGraph/trunk/include/osgParticle/Shooter
r5328 r13041 1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 2 2 * 3 * This library is open source and may be redistributed and/or modified under 4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 3 * This library is open source and may be redistributed and/or modified under 4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 5 5 * (at your option) any later version. The full license is in LICENSE file 6 6 * included with this distribution, and on the openscenegraph.org website. 7 * 7 * 8 8 * This library is distributed in the hope that it will be useful, 9 9 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 11 11 * OpenSceneGraph Public License for more details. 12 12 */ … … 24 24 class Particle; 25 25 26 /** An abstract base class used by ModularEmitter to "shoot" the particles after they have been placed. 26 /** An abstract base class used by ModularEmitter to "shoot" the particles after they have been placed. 27 27 Descendants of this class must override the <CODE>shoot()</CODE> method. 28 28 */ … … 47 47 Shooter &operator=(const Shooter &) { return *this; } 48 48 }; 49 49 50 50 // INLINE FUNCTIONS 51 51 52 52 inline Shooter::Shooter() 53 53 : osg::Object() 54 54 { 55 55 } 56 56 57 57 inline Shooter::Shooter(const Shooter& copy, const osg::CopyOp& copyop) 58 58 : osg::Object(copy, copyop)
