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Timestamp:
03/21/12 18:36:20 (3 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osgShadow/ConvexPolyhedron

    r12139 r13041  
    1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  
     1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
    22 * 
    3  * This library is open source and may be redistributed and/or modified under   
    4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  
     3 * This library is open source and may be redistributed and/or modified under 
     4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
    55 * (at your option) any later version.  The full license is in LICENSE file 
    66 * included with this distribution, and on the openscenegraph.org website. 
    7  *  
     7 * 
    88 * This library is distributed in the hope that it will be useful, 
    99 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  
     10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
    1111 * OpenSceneGraph Public License for more details. 
    1212 * 
     
    2626// Honors should go to Robert Osfield for writing such useful piece of code. 
    2727// First incarnations of my ConvexPolyhedron were derived from CustomPolytope. 
    28 // Later I made a number of modifications aimed at improving convex hull  
    29 // precision of intersection & extrusion operations and ended up with code  
     28// Later I made a number of modifications aimed at improving convex hull 
     29// precision of intersection & extrusion operations and ended up with code 
    3030// so mixed that I decided to rewrite it as separate class. 
    3131//////////////////////////////////////////////////////////////////////////////// 
     
    6868            ( const Face & face0, const Face & face1, Face & face ); 
    6969 
    70         void mergeCoplanarFaces( const double & plane_normal_dot_tolerance = 0.0,  
     70        void mergeCoplanarFaces( const double & plane_normal_dot_tolerance = 0.0, 
    7171            const double & plane_distance_tolerance = 0.0 ); 
    7272 
     
    7676        static int pointsColinear 
    7777            ( const osg::Vec3d & va, const osg::Vec3d & vb, const osg::Vec3d & vc, 
    78             const double & edge_normal_dot_tolerance = 0.0,  
     78            const double & edge_normal_dot_tolerance = 0.0, 
    7979            const double & null_edge_length_tolerance = 0.0 ); 
    8080