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Timestamp:
03/21/12 18:36:20 (2 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osgShadow/ParallelSplitShadowMap

    r12139 r13041  
    6969        /** Set the texture resolution */ 
    7070        inline void setTextureResolution(unsigned int resolution) { _resolution = resolution; } 
    71          
     71 
    7272        /** Get the texture resolution */ 
    7373        inline unsigned int getTextureResolution() const { return _resolution; } 
     
    8787        /** Set min near distance for splits */ 
    8888        inline void setMinNearDistanceForSplits(double nd){ _split_min_near_dist=nd; } 
    89          
     89 
    9090        /** Get min near distance for splits */ 
    9191        inline double getMinNearDistanceForSplits() const { return _split_min_near_dist; } 
     
    9696         */ 
    9797        inline void setUserLight(osg::Light* light) { _userLight = light; } 
    98          
     98 
    9999        /** get the user defined light for shadow simulation */ 
    100100        inline const osg::Light* getUserLight() const { return _userLight.get(); } 
     
    102102        /** Set the values for the ambient bias the shader will use.*/ 
    103103        void setAmbientBias(const osg::Vec2& ambientBias ); 
    104          
     104 
    105105        /** Get the values for the ambient bias the shader will use.*/ 
    106106        const osg::Vec2& getAmbientBias() const { return _ambientBias; } 
     
    130130        /** set split calculation mode */ 
    131131        inline void setSplitCalculationMode(SplitCalcMode scm=SPLIT_EXP) { _SplitCalcMode = scm; } 
    132          
     132 
    133133        /** get split calculation mode */ 
    134134        inline SplitCalcMode getSplitCalculationMode() const { return _SplitCalcMode; }