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Timestamp:
03/21/12 18:36:20 (3 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osgSim/LightPointNode

    r11438 r13041  
    1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  
     1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
    22 * 
    3  * This library is open source and may be redistributed and/or modified under   
    4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  
     3 * This library is open source and may be redistributed and/or modified under 
     4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
    55 * (at your option) any later version.  The full license is in LICENSE file 
    66 * included with this distribution, and on the openscenegraph.org website. 
    7  *  
     7 * 
    88 * This library is distributed in the hope that it will be useful, 
    99 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  
     10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
    1111 * OpenSceneGraph Public License for more details. 
    1212*/ 
     
    3838 
    3939        LightPointNode(); 
    40          
     40 
    4141        /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ 
    4242        LightPointNode(const LightPointNode&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); 
     
    5151 
    5252        unsigned int addLightPoint(const LightPoint& lp); 
    53      
     53 
    5454        void removeLightPoint(unsigned int pos); 
    5555 
     
    5858 
    5959        const LightPoint& getLightPoint(unsigned int pos) const { return _lightPointList[pos]; } 
    60          
     60 
    6161 
    6262        void setLightPointList(const LightPointList& lpl) { _lightPointList=lpl; } 
     
    6868 
    6969        void setMinPixelSize(float minPixelSize) { _minPixelSize = minPixelSize; } 
    70          
     70 
    7171        float getMinPixelSize() const { return _minPixelSize; } 
    7272 
    7373        void setMaxPixelSize(float maxPixelSize) { _maxPixelSize = maxPixelSize; } 
    74          
     74 
    7575        float getMaxPixelSize() const { return _maxPixelSize; } 
    7676 
    7777        void setMaxVisibleDistance2(float maxVisibleDistance2) { _maxVisibleDistance2 = maxVisibleDistance2; } 
    78          
     78 
    7979        float getMaxVisibleDistance2() const { return _maxVisibleDistance2; } 
    80          
     80 
    8181        void setLightPointSystem( osgSim::LightPointSystem* lps) { _lightSystem = lps; } 
    8282 
     
    9595 
    9696        // used to cache the bouding box of the lightpoints as a tighter 
    97         // view frustum check.  
     97        // view frustum check. 
    9898        mutable osg::BoundingBox _bbox; 
    9999 
     
    104104        float _maxVisibleDistance2; 
    105105 
    106         osg::ref_ptr<osgSim::LightPointSystem> _lightSystem;         
    107          
     106        osg::ref_ptr<osgSim::LightPointSystem> _lightSystem; 
     107 
    108108        bool _pointSprites; 
    109109