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Timestamp:
03/21/12 18:36:20 (2 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osgTerrain/Terrain

    r12904 r13041  
    1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  
     1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
    22 * 
    3  * This library is open source and may be redistributed and/or modified under   
    4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  
     3 * This library is open source and may be redistributed and/or modified under 
     4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
    55 * (at your option) any later version.  The full license is in LICENSE file 
    66 * included with this distribution, and on the openscenegraph.org website. 
    7  *  
     7 * 
    88 * This library is distributed in the hope that it will be useful, 
    99 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  
     10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
    1111 * OpenSceneGraph Public License for more details. 
    1212*/ 
     
    2929 
    3030        Terrain(); 
    31          
     31 
    3232        /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ 
    3333        Terrain(const Terrain&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); 
     
    7979        /** Get the const TerrainTile for a given TileID.*/ 
    8080        const TerrainTile* getTile(const TileID& tileID) const; 
    81          
     81 
    8282        /** Set the TerrainTechnique prototype from which TerrainTiles can clone the techniques from.*/ 
    8383        void setTerrainTechniquePrototype(TerrainTechnique* technique) { _terrainTechnique = technique; } 
     
    8585        /** Get the TerrainTechnique prototype */ 
    8686        TerrainTechnique* getTerrainTechniquePrototype() { return _terrainTechnique.get(); } 
    87          
     87 
    8888        /** Get the const TerrainTechnique protype*/ 
    8989        const TerrainTechnique* getTerrainTechniquePrototype() const { return _terrainTechnique.get(); } 
     
    9595 
    9696        virtual ~Terrain(); 
    97          
     97 
    9898        friend class TerrainTile; 
    99          
     99 
    100100        void dirtyRegisteredTiles(int dirtyMask = TerrainTile::ALL_DIRTY); 
    101101