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Timestamp:
03/21/12 18:36:20 (2 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osgUtil/IncrementalCompileOperation

    r12534 r13041  
    1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  
     1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
    22 * 
    3  * This library is open source and may be redistributed and/or modified under   
    4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  
     3 * This library is open source and may be redistributed and/or modified under 
     4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
    55 * (at your option) any later version.  The full license is in LICENSE file 
    66 * included with this distribution, and on the openscenegraph.org website. 
    7  *  
     7 * 
    88 * This library is distributed in the hope that it will be useful, 
    99 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  
     10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
    1111 * OpenSceneGraph Public License for more details. 
    1212*/ 
     
    7373          * the lower the amount of time the set aside the slower databases will paged it but with better 
    7474          * chance of avoid any frame drops.  The default values are chosen to achieve the later when running 
    75           * on a modern mid to high end  PC.  
     75          * on a modern mid to high end  PC. 
    7676          * The way to compute the amount of available time use a scheme such as : 
    77           *    availableTime = maximum(1.0/targetFrameRate - timeTakenDuringUpdateCullAndDraw, minimumTimeAvailableForGLCompileAndDeletePerFrame).  
     77          *    availableTime = maximum(1.0/targetFrameRate - timeTakenDuringUpdateCullAndDraw, minimumTimeAvailableForGLCompileAndDeletePerFrame). 
    7878          */ 
    7979        void setTargetFrameRate(double tfr) { _targetFrameRate = tfr; } 
     
    8181        /** Get the target frame rate that the IncrementalCompileOperation should assume.*/ 
    8282        double getTargetFrameRate() const { return _targetFrameRate; } 
    83          
     83 
    8484        /** Set the minimum amount of time (in seconds) that should be made available for compiling and delete OpenGL objects per frame. 
    85           * Default value is 0.001 (1 millisecond).  
     85          * Default value is 0.001 (1 millisecond). 
    8686          * For usage see notes in setTargetFrameRate.*/ 
    8787        void setMinimumTimeAvailableForGLCompileAndDeletePerFrame(double ta) { _minimumTimeAvailableForGLCompileAndDeletePerFrame = ta; } 
     
    176176            osg::ElapsedTime                    timer; 
    177177        }; 
    178          
     178 
    179179        struct CompileOp : public osg::Referenced 
    180180        { 
     
    231231 
    232232        class CompileSet; 
    233          
     233 
    234234        struct CompileCompletedCallback : public virtual osg::Referenced 
    235235        {