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Timestamp:
03/21/12 18:36:20 (3 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osgViewer/Renderer

    r12292 r13041  
    1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  
     1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
    22 * 
    3  * This library is open source and may be redistributed and/or modified under   
    4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  
     3 * This library is open source and may be redistributed and/or modified under 
     4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
    55 * (at your option) any later version.  The full license is in LICENSE file 
    66 * included with this distribution, and on the openscenegraph.org website. 
    7  *  
     7 * 
    88 * This library is distributed in the hope that it will be useful, 
    99 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  
     10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
    1111 * OpenSceneGraph Public License for more details. 
    1212*/ 
     
    3030        virtual void checkQuery(osg::Stats* stats, osg::State* state, 
    3131                                osg::Timer_t startTick) = 0; 
    32          
     32 
    3333        virtual void beginQuery(unsigned int frameNumber, osg::State* state) = 0; 
    3434        virtual void endQuery(osg::State* state) = 0; 
     
    6060 
    6161        virtual void compile(); 
    62          
     62 
    6363        void setCompileOnNextDraw(bool flag) { _compileOnNextDraw = flag; } 
    6464        bool getCompileOnNextDraw() const { return _compileOnNextDraw; } 
    6565 
    6666        virtual void operator () (osg::Object* object); 
    67          
     67 
    6868        virtual void operator () (osg::GraphicsContext* context); 
    6969 
    7070        virtual void release(); 
    71          
     71 
    7272        /** Force update of state associated with cameras. */ 
    7373        void setCameraRequiresSetUp(bool flag); 
     
    7878        virtual ~Renderer(); 
    7979 
    80         virtual void updateSceneView(osgUtil::SceneView* sceneView);         
     80        virtual void updateSceneView(osgUtil::SceneView* sceneView); 
    8181 
    8282        osg::observer_ptr<osg::Camera>                      _camera; 
    83          
     83 
    8484        bool                                                _done; 
    8585        bool                                                _graphicsThreadDoesCull; 
    8686        bool                                                _compileOnNextDraw; 
    87          
     87 
    8888        osg::ref_ptr<osgUtil::SceneView>                    _sceneView[2]; 
    8989 
     
    9595            SceneViewList _queue; 
    9696            bool _isReleased; 
    97              
     97 
    9898            ThreadSafeQueue(); 
    9999            ~ThreadSafeQueue();