Changeset 13041 for OpenSceneGraph/trunk/include/osgWidget/Box
- Timestamp:
- 03/21/12 18:36:20 (14 months ago)
- Files:
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- 1 modified
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OpenSceneGraph/trunk/include/osgWidget/Box (modified) (3 diffs)
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OpenSceneGraph/trunk/include/osgWidget/Box
r12292 r13041 1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield 1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield 2 2 * 3 * This library is open source and may be redistributed and/or modified under 4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 3 * This library is open source and may be redistributed and/or modified under 4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 5 5 * (at your option) any later version. The full license is in LICENSE file 6 6 * included with this distribution, and on the openscenegraph.org website. 7 * 7 * 8 8 * This library is distributed in the hope that it will be useful, 9 9 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 11 11 * OpenSceneGraph Public License for more details. 12 12 */ … … 24 24 //! non-uniformly) position it's children either vertically or horizontally. It 25 25 //! is the most basic Window implementation, though there is some difficulty when 26 //! positioning children such that each child object ends up pixel-aligned. 26 //! positioning children such that each child object ends up pixel-aligned. 27 27 class OSGWIDGET_EXPORT Box: public Window 28 28 { … … 36 36 37 37 META_Object(osgWidget, Box); 38 38 39 39 //! The main constructor; takes the string name, the BoxType orientation, and a 40 40 //! boolean indicating whether or not all of the Box regions should be uniformly
