- Timestamp:
- 03/21/12 18:36:20 (14 months ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/src/osgAnimation/StackedRotateAxisElement.cpp
r13030 r13041 1 /* -*-c++-*- 1 /* -*-c++-*- 2 2 * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net> 3 3 * 4 * This library is open source and may be redistributed and/or modified under 5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 4 * This library is open source and may be redistributed and/or modified under 5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 6 6 * (at your option) any later version. The full license is in LICENSE file 7 7 * included with this distribution, and on the openscenegraph.org website. 8 * 8 * 9 9 * This library is distributed in the hope that it will be useful, 10 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 12 * OpenSceneGraph Public License for more details. 13 13 */ … … 20 20 StackedRotateAxisElement::StackedRotateAxisElement(const osg::Vec3& axis, double angle) : _axis(axis), _angle(angle) { setName("rotateaxis"); } 21 21 StackedRotateAxisElement::StackedRotateAxisElement() {} 22 StackedRotateAxisElement::StackedRotateAxisElement(const StackedRotateAxisElement& rhs, const osg::CopyOp&) : StackedTransformElement(rhs), _axis(rhs._axis), _angle(rhs._angle) 22 StackedRotateAxisElement::StackedRotateAxisElement(const StackedRotateAxisElement& rhs, const osg::CopyOp&) : StackedTransformElement(rhs), _axis(rhs._axis), _angle(rhs._angle) 23 23 { 24 24 if (rhs._target.valid()) … … 29 29 osg::Matrix StackedRotateAxisElement::getAsMatrix() const { return osg::Matrix::rotate(osg::Quat(_angle, _axis)); } 30 30 void StackedRotateAxisElement::update(float t) 31 { 31 { 32 32 if (_target.valid()) 33 33 _angle = _target->getValue(); … … 46 46 } 47 47 48 Target* StackedRotateAxisElement::getOrCreateTarget() 49 { 48 Target* StackedRotateAxisElement::getOrCreateTarget() 49 { 50 50 if (!_target.valid()) 51 51 _target = new FloatTarget(_angle);
