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Timestamp:
03/21/12 18:36:20 (3 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgDB/Output.cpp

    r11474 r13041  
    1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  
     1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
    22 * 
    3  * This library is open source and may be redistributed and/or modified under   
    4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  
     3 * This library is open source and may be redistributed and/or modified under 
     4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
    55 * (at your option) any later version.  The full license is in LICENSE file 
    66 * included with this distribution, and on the openscenegraph.org website. 
    7  *  
     7 * 
    88 * This library is distributed in the hope that it will be useful, 
    99 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
    10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  
     10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
    1111 * OpenSceneGraph Public License for more details. 
    1212*/ 
     
    4848    _numIndicesPerLine = 10; 
    4949    _pathNameHint = AS_IS; 
    50      
     50 
    5151    _outputTextureFiles = false; 
    5252    _textureFileNameNumber = 0; 
     
    5454    _outputShaderFiles = false; 
    5555    _shaderFileNameNumber = 0; 
    56      
     56 
    5757    _writeOutDefaultValues = false; 
    5858 
     
    7777 
    7878// Comment out to avoid compile errors under new compilers, the int mode 
    79 // is now a replaced by a class to wrap the mode.   
    80 // This method is not used right now to hopefully nobody will miss it...  
     79// is now a replaced by a class to wrap the mode. 
     80// This method is not used right now to hopefully nobody will miss it... 
    8181// Jan 2002. 
    8282// void Output::open(const char *name,int mode) 
     
    195195        { 
    196196            // need to think about how best to implement this first... 
    197             OSG_WARN<<"Warning: Output::getFileNameForOutput() does not support FULL_PATH yet."<< std::endl;         
     197            OSG_WARN<<"Warning: Output::getFileNameForOutput() does not support FULL_PATH yet."<< std::endl; 
    198198            return filename; 
    199199        } 
     
    201201        { 
    202202            // need to think about how best to implement this as well... 
    203             OSG_WARN<<"Warning: Output::getFileNameForOutput() does not support RELATIVE_PATH yet."<< std::endl;         
     203            OSG_WARN<<"Warning: Output::getFileNameForOutput() does not support RELATIVE_PATH yet."<< std::endl; 
    204204            return filename; 
    205205        } 
     
    223223        fileName += o.str(); 
    224224    } 
    225      
     225 
    226226    fileName += ".dds"; 
    227227    ++_textureFileNameNumber; 
    228      
     228 
    229229    return fileName; 
    230230} 
     
    239239        fileName += o.str(); 
    240240    } 
    241      
     241 
    242242    fileName += ".glsl"; 
    243243    ++_shaderFileNameNumber; 
    244      
     244 
    245245    return fileName; 
    246246}