- Timestamp:
- 03/21/12 18:36:20 (14 months ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/src/osgPlugins/quicktime/QuicktimeImageStream.cpp
r12910 r13041 5 5 * 6 6 * 7 * The Open Scene Graph (OSG) is a cross platform C++/OpenGL library for 8 * real-time rendering of large 3D photo-realistic models. 7 * The Open Scene Graph (OSG) is a cross platform C++/OpenGL library for 8 * real-time rendering of large 3D photo-realistic models. 9 9 * The OSG homepage is http://www.openscenegraph.org/ 10 * 10 * 11 11 * This software is free software; you can redistribute it and/or modify 12 12 * it under the terms of the GNU General Public License as published by … … 71 71 } 72 72 73 73 74 74 // clean up quicktime movies. 75 75 delete _movieData; 76 76 77 77 } 78 78 … … 153 153 154 154 ThreadCommand cmd = getCmd(); 155 OSG_DEBUG << "movietime: " << _movieData->getMovieTime() << " rate: " << _movieData->getMovieRate() << " state " << cmd << " playing: " << playing << " done " << done << " " << _wrIndex << "/" << _rdIndex << std::endl; 156 // Handle commands 155 OSG_DEBUG << "movietime: " << _movieData->getMovieTime() << " rate: " << _movieData->getMovieRate() << " state " << cmd << " playing: " << playing << " done " << done << " " << _wrIndex << "/" << _rdIndex << std::endl; 156 // Handle commands 157 157 { 158 158 if (cmd != THREAD_IDLE) { … … 160 160 switch (cmd) { 161 161 case THREAD_START: // Start or continue stream 162 applyLoopingMode(); 162 applyLoopingMode(); 163 163 _movieData->setMovieRate(1.0); 164 164 … … 213 213 214 214 215 if (_lastUpdate!= _current) 215 if (_lastUpdate!= _current) 216 216 { 217 217 // force the texture to update the image
