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Timestamp:
03/21/12 18:36:20 (3 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgPlugins/txp/trpage_managers.h

    r12538 r13041  
    5252    /* Call this when you hit a tile header in your own 
    5353       Scene parser callback.  The managed tile 
    54        can then keep track of which textures and models  
     54       can then keep track of which textures and models 
    5555       go with this tile. 
    5656    */ 
     
    6969    // In version 2.1 we no longer have the tile table to 
    7070    // find the tiles, only by traversing the parent can it be 
    71     // found. So when we have this info, this is were to save it.  
     71    // found. So when we have this info, this is were to save it. 
    7272    void SetTileAddress(const trpgwAppAddress& gAddr); 
    7373    void SetTileAddress(int32 file, int32 offset); 
     
    144144    bool GetChildTileLoc(int childIdx, int &x,int &y,int &lod) const; 
    145145    const trpgwAppAddress& GetChildTileAddress(int childIdx) const; 
    146     
    147    
     146 
     147 
    148148protected: 
    149149    // Set if a tile is currently loaded 
     
    218218        the children info. If this is not done then only lod 0 will be pageable. 
    219219    */ 
    220   
     220 
    221221    virtual void AckLoad(std::vector<TileLocationInfo> const& children); 
    222222 
     
    270270 
    271271    /* Information associated with each terrain level of 
    272        detail as related to paging.   
     272       detail as related to paging. 
    273273    */ 
    274274    TX_EXDECL class TX_CLDECL LodPageInfo { 
     
    472472protected: 
    473473//   typedef std::vector<const trpgChildRef> ChildList; 
    474 // The const in the template parameter was removed because it causes GCC to  
    475 // freak out.  I am of the opinion that const doesn't make sense in a template  
    476 // parameter for std::vector anyway... const prevents you from changing the  
    477 // value, so what exactly is the point?  How does one add entries to the vector  
     474// The const in the template parameter was removed because it causes GCC to 
     475// freak out.  I am of the opinion that const doesn't make sense in a template 
     476// parameter for std::vector anyway... const prevents you from changing the 
     477// value, so what exactly is the point?  How does one add entries to the vector 
    478478// without giving them a value?  -ADS 
    479479    typedef std::vector<trpgChildRef> ChildList; 
     
    482482 
    483483/* Page Manager Tester.  This class tests a given paging manager 
    484    by applying likely  
     484   by applying likely 
    485485*/ 
    486486TX_EXDECL class TX_CLDECL trpgPageManageTester 
     
    497497    /* Feeds the paging manager coordinates starting from 
    498498       the lower left to upper right of the database in the 
    499        given increment.   
     499       given increment. 
    500500    */ 
    501501    void Fly_LL_to_UR(double dist=100.0);