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Timestamp:
03/21/12 18:36:20 (2 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgPlugins/txp/trpage_pparse.cpp

    r12536 r13041  
    4343      // Save the list 
    4444//      std::vector<const trpgChildRef> childRefList; 
    45 // The const in the template parameter was removed because it causes GCC to  
    46 // freak out.  I am of the opinion that const doesn't make sense in a template  
    47 // parameter for std::vector anyway... const prevents you from changing the  
    48 // value, so what exactly is the point?  How does one add entries to the vector  
     45// The const in the template parameter was removed because it causes GCC to 
     46// freak out.  I am of the opinion that const doesn't make sense in a template 
     47// parameter for std::vector anyway... const prevents you from changing the 
     48// value, so what exactly is the point?  How does one add entries to the vector 
    4949// without giving them a value?  -ADS 
    5050      std::vector<trpgChildRef> childRefList; 
     
    5252         childRefList.push_back(*parser.GetChildRef(idx)); 
    5353 
    54        
     54 
    5555      for(unsigned int idx =0; idx < childRefList.size(); idx++) 
    5656      { 
     
    7373         if(status) 
    7474            printBuf(glod, gx, gy, archive, parser, childBuf, pBuf); 
    75           
     75 
    7676      } 
    7777   } 
     
    105105    AddCallback(TRPG_LABEL,new ReadHelper(this,printBuf)); 
    106106    AddCallback(TRPGTILEHEADER,new ReadHelper(this,printBuf)); 
    107     
     107 
    108108   childRefCB = dynamic_cast<ReadHelper *>(GetCallback(TRPG_CHILDREF)); 
    109109} 
     
    146146   else 
    147147      return 0; 
    148     
     148 
    149149} 
    150150 
     
    265265                    // Fetch the individual mipmap levels 
    266266                    { 
    267                          
     267 
    268268                        bool hasMipmap = false; 
    269269                        baseTex->GetIsMipmap(hasMipmap); 
     
    343343    char ls[1024]; 
    344344 
    345     if (!archive->isValid())  return false;     
    346      
     345    if (!archive->isValid())  return false; 
     346 
    347347    pBuf.prnLine("====Header Structures===="); 
    348348 
     
    363363 
    364364    // Now do the tiles 
    365     if (!archive->isValid())  return false;     
     365    if (!archive->isValid())  return false; 
    366366 
    367367   int majorVersion, minorVersion; 
     
    384384   { 
    385385      // Version 2.1 
    386       // Because of variable lod support in version 2.1 and over, we can  
     386      // Because of variable lod support in version 2.1 and over, we can 
    387387      // no longer suppose that all lod level are all populated with tiles 
    388388      // in all of the gaming area. We have to parse the parent to know that. 
     
    397397 
    398398      } 
    399     
     399 
    400400   } 
    401401   else