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Timestamp:
03/21/12 18:36:20 (3 years ago)
Author:
robert
Message:

Ran script to remove trailing spaces and tabs

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgPlugins/x/ReaderWriterDirectX.cpp

    r11545 r13041  
    9494    } 
    9595 
    96     // code for setting up the database path so that internally referenced file are searched for on relative paths.  
     96    // code for setting up the database path so that internally referenced file are searched for on relative paths. 
    9797    osg::ref_ptr<Options> local_opt = options ? static_cast<Options*>(options->clone(osg::CopyOp::SHALLOW_COPY)) : new Options; 
    9898    local_opt->setDatabasePath(osgDB::getFilePath(fileName)); 
     
    110110 
    111111    // Options? 
    112     bool flipTexture = true;  
     112    bool flipTexture = true; 
    113113    bool switchToLeftHanded = true; // when true: swap y and z for incoming files 
    114114    float creaseAngle = 80.0f; 
    115115    if (options) { 
    116116        const std::string option = options->getOptionString(); 
    117         if (option.find("rightHanded") != std::string::npos) {  
     117        if (option.find("rightHanded") != std::string::npos) { 
    118118            switchToLeftHanded = false; 
    119119        } 
    120         if (option.find("leftHanded") != std::string::npos) {  
     120        if (option.find("leftHanded") != std::string::npos) { 
    121121            switchToLeftHanded = true; 
    122122        } 
     
    205205    // Texture-for-Image map 
    206206    std::map<std::string, osg::Texture2D*> texForImage; 
    207      
     207 
    208208    unsigned int i; 
    209209    for (i = 0; i < meshMaterial->material.size(); i++) {