- Timestamp:
- 03/21/12 18:36:20 (14 months ago)
- Files:
-
- 1 modified
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OpenSceneGraph/trunk/src/osgSim/LightPointSpriteDrawable.cpp
r11487 r13041 1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 2 2 * 3 * This library is open source and may be redistributed and/or modified under 4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 3 * This library is open source and may be redistributed and/or modified under 4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 5 5 * (at your option) any later version. The full license is in LICENSE file 6 6 * included with this distribution, and on the openscenegraph.org website. 7 * 7 * 8 8 * This library is distributed in the hope that it will be useful, 9 9 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 11 11 * OpenSceneGraph Public License for more details. 12 12 */ … … 97 97 98 98 99 state.applyAttribute(_blendOne.get()); 99 state.applyAttribute(_blendOne.get()); 100 100 101 101 for(pointsize=1,sitr=_sizedAdditiveLightPointList.begin(); … … 116 116 117 117 glPointSize(1); 118 118 119 119 glHint(GL_POINT_SMOOTH_HINT,GL_FASTEST); 120 120 121 121 state.haveAppliedAttribute(osg::StateAttribute::POINT); 122 122 123 123 state.dirtyAllVertexArrays(); 124 124 state.disableAllVertexArrays(); 125 125 126 126 // restore the state afterwards. 127 127 state.apply();
