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Timestamp:
04/23/14 11:08:26 (3 hours ago)
Author:
robert
Message:

Introduced new scheme for setting up which version of OpenGL/OpenGL ES the OSG is compiled for.

To select standard OpenGL 1/2 build with full backwards and forwards comtability use:

./configure
make

OR

./configure -DOPENGL_PROFILE=GL2

To select OpenGL 3 core profile build using GL3/gl3.h header:

./configure -DOPENGL_PROFILE=GL3

To select OpenGL Arb core profile build using GL/glcorearb.h header:

./configure -DOPENGL_PROFILE=GLCORE

To select OpenGL ES 1.1 profile use:

./configure -DOPENGL_PROFILE=GLES1

To select OpenGL ES 2 profile use:

./configure -DOPENGL_PROFILE=GLES2

Using OPENGL_PROFILE will select all the appropriate features required so no other settings in cmake will need to be adjusted.
The new configuration options are stored in the include/osg/OpenGL header that deprecates the old include/osg/GL header.

Files:
1 modified

Legend:

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Added
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  • OpenSceneGraph/trunk/examples/osgviewerFOX/FOX_OSG.cpp

    r12292 r13130  
    4949                getState()->setGraphicsContext(this); 
    5050 
    51                 if (_traits.valid() && _traits->sharedContext) 
     51                if (_traits.valid() && _traits->sharedContext.valid()) 
    5252                { 
    5353                        getState()->setContextID( _traits->sharedContext->getState()->getContextID() );