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Timestamp:
10/21/14 17:10:27 (3 days ago)
Author:
robert
Message:

Added shaders to support experimental shader based displacement mapping technique osgTerrain::ShaderTerrain?.

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osgViewer/api/IOS/GraphicsWindowIOS

    r12520 r13130  
    7373                getState()->setGraphicsContext(this); 
    7474 
    75                 if (_traits.valid() && _traits->sharedContext) 
     75                if (_traits.valid() && _traits->sharedContext.valid()) 
    7676                { 
    7777                    getState()->setContextID( _traits->sharedContext->getState()->getContextID() );