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Timestamp:
10/21/14 17:10:27 (9 days ago)
Author:
robert
Message:

Added shaders to support experimental shader based displacement mapping technique osgTerrain::ShaderTerrain?.

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgViewer/GraphicsWindowCarbon.cpp

    r13041 r13130  
    400400    AGLContext sharedContextCarbon = NULL; 
    401401 
    402     GraphicsHandleCarbon* graphicsHandleCarbon = dynamic_cast<GraphicsHandleCarbon*>(_traits->sharedContext); 
     402    GraphicsHandleCarbon* graphicsHandleCarbon = dynamic_cast<GraphicsHandleCarbon*>(_traits->sharedContext.get()); 
    403403    if (graphicsHandleCarbon) 
    404404    {