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Timestamp:
10/21/14 17:10:27 (10 days ago)
Author:
robert
Message:

Added shaders to support experimental shader based displacement mapping technique osgTerrain::ShaderTerrain?.

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgViewer/GraphicsWindowX11.cpp

    r13041 r13130  
    718718 
    719719    // get any shared GLX contexts 
    720     GraphicsHandleX11* graphicsHandleX11 = dynamic_cast<GraphicsHandleX11*>(_traits->sharedContext); 
     720    GraphicsHandleX11* graphicsHandleX11 = dynamic_cast<GraphicsHandleX11*>(_traits->sharedContext.get()); 
    721721    Context sharedContext = graphicsHandleX11 ? graphicsHandleX11->getContext() : 0; 
    722722