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Timestamp:
10/21/14 17:10:27 (4 days ago)
Author:
robert
Message:

Added shaders to support experimental shader based displacement mapping technique osgTerrain::ShaderTerrain?.

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgViewer/PixelBufferCarbon.cpp

    r13041 r13130  
    8282 
    8383    // get any shared AGL contexts 
    84     GraphicsHandleCarbon* graphicsHandleCarbon = dynamic_cast<GraphicsHandleCarbon*>(_traits->sharedContext); 
     84    GraphicsHandleCarbon* graphicsHandleCarbon = dynamic_cast<GraphicsHandleCarbon*>(_traits->sharedContext.get()); 
    8585    if (graphicsHandleCarbon) 
    8686    {