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Timestamp:
04/25/14 10:18:03 (less than one hour ago)
Author:
robert
Message:

From Paul Martz, fixed placement of OpenGL header so that it gets generated and placed in the build directory as per the Config file

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgViewer/PixelBufferCocoa.mm

    r13036 r13130  
    6464    NSOpenGLContext* sharedContext = NULL; 
    6565     
    66     GraphicsHandleCocoa* graphicsHandleCocoa = dynamic_cast<GraphicsHandleCocoa*>(_traits->sharedContext); 
     66    GraphicsHandleCocoa* graphicsHandleCocoa = dynamic_cast<GraphicsHandleCocoa*>(_traits->sharedContext.get()); 
    6767    if (graphicsHandleCocoa)  
    6868    {