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Timestamp:
04/24/14 12:49:57 (4 hours ago)
Author:
robert
Message:

From Mattias Helsing, "Seems I was only half right given what you asked for. CMP0017 only
says that modules that are found and ran from cmake modules dir should
prefer cmake-provided modules. find_package() and include() still look
in CMAKE_MODULE_PATH first.

After some investigating I've come up with a proposal examplified in
the attached FindGDAL.cmake script. It simply calls the cmake provided
FindGDAL.cmake if it exists and returns if it succeeds in finding GDAL
using that, otherwise continue with our local cmake code.
Pro: Wont clutter our root CMakeLists.txt
Con: If we begin to write more advanced Findxxx modules (using
COMPONENTS, REQUIRED etc.) we may have to revise this scheme.
"

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgViewer/View.cpp

    r13041 r13172  
    22182218 
    22192219 
     2220void View::addDevice(osgGA::Device* eventSource) 
     2221{ 
     2222    Devices::iterator itr = std::find( _eventSources.begin(), _eventSources.end(), eventSource ); 
     2223    if (itr==_eventSources.end()) 
     2224    { 
     2225        _eventSources.push_back(eventSource); 
     2226    } 
     2227} 
     2228 
     2229void View::removeDevice(osgGA::Device* eventSource) 
     2230{ 
     2231    Devices::iterator itr = std::find( _eventSources.begin(), _eventSources.end(), eventSource ); 
     2232    if (itr!=_eventSources.end()) 
     2233    { 
     2234        _eventSources.erase(itr); 
     2235    } 
     2236}