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Timestamp:
04/24/14 12:49:57 (less than one hour ago)
Author:
robert
Message:

From Mattias Helsing, "Seems I was only half right given what you asked for. CMP0017 only
says that modules that are found and ran from cmake modules dir should
prefer cmake-provided modules. find_package() and include() still look
in CMAKE_MODULE_PATH first.

After some investigating I've come up with a proposal examplified in
the attached FindGDAL.cmake script. It simply calls the cmake provided
FindGDAL.cmake if it exists and returns if it succeeds in finding GDAL
using that, otherwise continue with our local cmake code.
Pro: Wont clutter our root CMakeLists.txt
Con: If we begin to write more advanced Findxxx modules (using
COMPONENTS, REQUIRED etc.) we may have to revise this scheme.
"

Files:
1 modified

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  • OpenSceneGraph/trunk/include/osgUtil/LineSegmentIntersector

    r12237 r13376  
    6464            const osg::Vec3& getLocalIntersectNormal() const { return localIntersectionNormal; } 
    6565            osg::Vec3 getWorldIntersectNormal() const { return matrix.valid() ? osg::Matrix::transform3x3(osg::Matrix::inverse(*matrix),localIntersectionNormal) : localIntersectionNormal; } 
     66 
     67            /** convinience function for mapping the intersection point to any textures assigned to the objects intersected. 
     68             *  Returns the Texture pointer and texture coords of object hit when a texture is available on the object, returns NULL otherwise.*/ 
     69            osg::Texture* getTextureLookUp(osg::Vec3& tc) const; 
     70             
    6671        }; 
    6772