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Timestamp:
10/21/14 17:10:27 (2 days ago)
Author:
robert
Message:

Added shaders to support experimental shader based displacement mapping technique osgTerrain::ShaderTerrain?.

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgManipulator/Dragger.cpp

    r13082 r13376  
    369369                _pointer.reset(); 
    370370 
    371                 if (view->computeIntersections(ea.getX(),ea.getY(),intersections, _intersectionMask)) 
     371                if (view->computeIntersections(ea ,intersections, _intersectionMask)) 
    372372                { 
    373373                    for(osgUtil::LineSegmentIntersector::Intersections::iterator hitr = intersections.begin();