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Timestamp:
01/23/15 18:15:20 (2 days ago)
Author:
robert
Message:

From Javier Taibo,
"I have found a "bug" in the new audio decoding code (actually I think the bug is in ffmpeg, but anyway it should be wise to protect the OSG plug-in about it). I am attaching a security check in FFmpegDecoderAudio.cpp.

If anybody is curious about the problem, it happens sometimes when decoding an AAC audio stream. It eventually includes a PCE block inside the AAC audio frame and then ffmpeg audio decoding function signals a "new_frame" with 1024 samples, but a null pointer instead of the audio data. It can be easily detected because in these cases number of channels is 0. Maybe this is the intended behaviour for ffmpeg, but I find it quite weird.
"

" It seems that libav does not have a channels attribute in AVFrame structure. This new version should do."

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgManipulator/Dragger.cpp

    r13082 r13376  
    369369                _pointer.reset(); 
    370370 
    371                 if (view->computeIntersections(ea.getX(),ea.getY(),intersections, _intersectionMask)) 
     371                if (view->computeIntersections(ea ,intersections, _intersectionMask)) 
    372372                { 
    373373                    for(osgUtil::LineSegmentIntersector::Intersections::iterator hitr = intersections.begin();