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Timestamp:
10/21/14 17:10:27 (3 days ago)
Author:
robert
Message:

Added shaders to support experimental shader based displacement mapping technique osgTerrain::ShaderTerrain?.

Files:
1 modified

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  • OpenSceneGraph/trunk/src/osgPlugins/p3d/ReaderWriterP3D.cpp

    r13331 r13376  
    14201420        keyValue = itr->second; 
    14211421    } 
    1422     if (key.find("0x",0,2)!=std::string::npos) 
     1422    else if (key.find("0x",0,2)!=std::string::npos) 
    14231423    { 
    14241424        std::istringstream iss(key); 
     
    14391439    else 
    14401440    { 
    1441         OSG_NOTICE<<"Warning: invalid key used in <key>"<<key<<"</key>, ignoring tag."<<std::endl; 
     1441        OSG_NOTICE<<"Warning: invalid key used in <key>"<<key<<"</key>, ignoring tag. key=["<<key<<"]"<<std::endl; 
    14421442        return false; 
    14431443    }